Messages XML Editor & Generator

Choose to create a new file from scratch or upload an existing messages.xml to edit. Then add or edit messages (including optional shutdown) and download the final file.

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Quick Guide
Message Types
On Connect
Shown to players right after they join your server.
Repeat
Sends recurring messages to all active players.
Countdown
Time-based alerts leading up to a critical event.
Shutdown
Server shutdown notices and final warnings.
Flags
On Connect
One-time greeting

Displays the message a single time when a player logs on. You can set a short delay if desired.

Repeat
Recurring broadcast

Periodic announcements sent to all players. Control how often these messages appear by setting the repeat interval.

Countdown
Time-based intervals

Sends announcements at regular intervals before a set deadline. Typically sent at 90, 60, 45, 30, 20, 15, 10, 5, 2, and 1 minute remaining.

Shutdown
Server restart or halt

Executes a server shutdown once the countdown hits zero. Requires the Countdown flag to be active.

Properties
Message Length
Up to 160 characters per message.
Placeholders
#name = Server name
#port = Server port
#tmin = Minutes left
Time Units
All timing values use minutes.
Additional Flags
Delay
On Connect Delay

Sets how many minutes to wait before sending the "On Connect" message. A zero value sends it immediately.

Repeat Interval
Broadcast Frequency

Defines how often repeated messages are sent. Adjust to control broadcast spacing.

Deadline
Countdown Target

The final time (in minutes) until your countdown reaches zero, potentially triggering a shutdown.

Tip: Use placeholders like #name or #tmin to personalize your messages.